Wednesday, February 15, 2012

Thoughts on Batman: No Man's Land, Vol. 1

I'm on a Batman kick these days, so I've decided to take a look at some of the Bat-Books on my shelf and share some thoughts. Rather than a straight up review, I'm going to pick the areas I find most of interest and focus on those. Up first is a new book I just picked up, Batman: No Man's Land, Vol. 1.


Welcome to the '90s.

The Premise:

During the '90s there was a yearly tradition of large scale crossovers among the Bat-Books, usually centering around some kind of disaster that befell Gotham City, each escalating in scope and significance. You had the destruction of Arkham Asylum and the resulting wave of murder and mayhem caused by the freed inmates (Knightfall), a deadly plague (Contagion), and an earthquake that quite literally shook the city to its core (Cataclysm). After the city was entirely destroyed in the quake, the US government finally caught on to the fact that a LOT of really bad stuff was happening to Gotham in a very short period of time, and had no sign of abating. Given that Gotham has never been known as a particularly pleasant place to begin with, and was much more notorious for being the home of scores of lunatics and corruption, the American government made the almost unheard of decision to just abandon ship. No Fema, no national guard, nothing. Rather than attempt to rebuild, the US declared Gotham a literal No Man's Land within it's borders. All citizens were ordered to evacuate, power was shut off, mines were placed in Gotham River, bridges were blown, and a 'no one in, no one out' policy was enacted.

Much like one would expect out of Gotham city, the evacuation procedure was less than stellar. The poor, the mentally incapable, those who could not care for themselves were left behind - along with criminals, and a few stubborn stalwarts. Gotham became a lawless feudal system where batteries and canned food were more important than money, and street gangs waged war and divided territory, marking buildings with spray tags. This was the world of No Man's Land, an epic year long story that stripped Gotham to its most basic, bloody, and brutal instincts. Like most Batman stories, Bruce's arc and the arc of the city itself run parallel. Both need to rebuild themselves after they have been broken down to their most uncivilized places. Bruce has returned from three months away licking his wounds, after failing to convince the government that Gotham was worth saving. In that time the city has fallen into this barbaric state, fueled by the belief that Batman has abandoned them. Jim Gordon, who has stayed behind, feels so betrayed that he has come to despise the vigilante he once called friend. Bruce is ashamed of his failure, and keeps himself at arm's length from all his allies, believing he has to take responsibility alone. But the city is totally different than before, and there is a question as to whether the symbol of the Batman has any power in this new system.

World Building:

While I had read the novelization of this story before, this was my first time reading any of the actual issues. Reading now I'm most impressed with the level of world building this storyline established, especially in the first arc. Much like the Age of of Apocalypse story in the X-Men that came out earlier in the decade, this was an opportunity to take the sprawling cast of the Batman mythos and repurpose them to an entirely new situation. However, unlike AoA, this is no alternate reality - all of this is happening in the 'real' DCU, and so the repercussions are felt even harder.

A lot of thought was put into the creation of this world, and it shows. It helps to create a rich reading experience for those of us familiar with the usual dynamics of these characters, one that rewards for having followed their journeys to this point. This Gotham is an inversion of the usual status quo in many ways, but some fundamental flaws of the city have risen to the surface in the absence of containment. The brutality of Gotham is unmasked as the architecture of civilization is torn down.

In Batman: Year One a younger Jim Gordon says he would never allow his wife to take the train into Gotham, that seeing the buildings of the city from the sky almost convinces you that Gotham is a civilized place. At the same time, Bruce, flying in, laments seeing a sanitized Gotham by plane and wishes he was in the thick of it by train. There is no plain or train in the No Man's Land - only feet firmly on the ground. NML takes this idea of Gotham's relationship to architecture to its furthest point, asking what is the true heart of Gotham when the infrastructure of our society is ripped away? What happens when the people of Gotham are forced to stand on their own?

It's not a pretty answer. Masked killers still rule the streets, they just do it openly now. Gotham is divided into separate territories, each controlled by a different gang or protected by a vigilante. This neighborhood system is a life or death high stakes version of our real world 'good' or 'bad' areas, amped to the extreme. Here Gotham is a war zone, and in a way this is a look at what parts of modern day Africa or the Middle East would be like with brightly colored serial killers running the show instead of warlords and hatemongers. A map shows where main event players like Zsasz, Black Mask, and Croc have staked territory and rule with a combination of fear and power. Even Gordon and the remaining police have changed - known as the 'Blue Boys' they are run as a combination street gang, urban army, and police force. Gordon is pushed to the limit, forced to make decisions that Batman would never dare to make. There is a very real sense that Bruce, Gordon, and the other heroes are being tested for having faith in Gotham all these years. They can't abandon the city for fear that they'll have been proven wrong after all these years and so they sink with it, hoping that eventually they'll rebuild it by sheer force of will, before they are also crushed like Gotham by the quake. Was Gotham a modern day Sodom, and the quake a divine intervention, a latter day flood? Are Batman and Gordon meant to bring about the next generation, or are they just willfully in denial about Gotham's true nature?

The very rules of society are changed in a world of no electricity, and so the methods of Batman's fight have to change as well. How does one become scarier than the world around you when the world around is a living hell? This is the question Batman struggles with, and he starts far behind the 8 ball. In the three months he took to prepare himself, the spirit of the people has become entirely subjugated. Not even the appearance of Superman, the most hopeful and savior like man in the entire DCU, can inspire them to want to lift off their shackles. There is only survival. To succeed at winning his city back, Batman will have to learn how to unite and inspire at a time when he is cutting himself off from and chasing people away. It is a total paradigm shift in tone that he'll need to make and at the end of volume 1, there is no conclusive idea that Bruce will be able to make the internal changes to become a leader of his people, rather than simply a protector. Maybe Gordon will be that man, instead.

Structurally, every area is marked by tags, and in a world of no technology spray paint becomes the only means of determining boundaries. Even Batman is forced to start using spray paint to spread his symbol. No one goes out at night, since there is no light and batteries are scarce, so almost all the stories take place during the day. This is a basic, but FUNDAMENTAL difference to pretty much every Batman story, ever, and gives a decidedly eery feel. Batman is totally out of his comfort zone. He can't race over rooftops because half the buildings are in ruin. He has to patrol during the day. For the first time Batman wants to be seen, and there is no method of distribution of his image. It's a different world.

Almost the entire cast is represented in the story, with the very conscious exception of Robin and Nightwing, who have been purposely pushed away by Bruce. For the most part the characters are used very effectively and in clever ways. Two Face runs an underground court where he acts as judge, jury, and executioner - playing on his past as DA Harvey Dent and his warped obsession with justice. The Penguin prospers, running an underground pipeline of smuggled goods and controlling the supply. Black Mask finally feels free to show his scarred face, just like the city has become 'unmasked,' and leads a cult like gang he mutilates to look like him. Characters are used to solve infrastructure problems in the story.

And my absolute favorite thing is Batman using Lockup and KGBeast to run a prison, because this is exactly what Lockup has always wanted to do. He's stoked about it, it is literally his MO as a criminal, and so Batman utilizes him. It's a small but GREAT little moment that shows how well the creators thought out where these characters would be in this world.

Bob Gale:

I have very little familiarity with Bob Gale outside of this book, and I have to say I was really impressed with his work. While the overall story and high concept of the crossover is a wonderfully nuanced idea, the individual issues range from good to mediocre. Gale's work is consistently the most attuned to the over-arcing plot, balances the character beats and world building well, and genuinely feel like they are telling a long form story rather than 'just an issue of Batman.' Good stuff.

Batman is a Dick

There was a period of time when Batman wasn't portrayed as a complex, troubled, and driven man with no time for excess social niceties, but just as a straight up dick. I'm not sure if NML is at the apex of this period, but it is DEFINITELY in full swing here and more than a little off-putting, especially after spending so much time with the more well adjusted Batman of today. It's no wonder Gordon is pissed at him all the time - dude doesn't even stop by to say hello this entire volume. I forgot just how unlikeable Batman can be when his humanity is pushed to the background - and this is the key reason that Bruce Wayne should always be a major part of the equation. It's no coincidence that Bruce is barely to be found in NML, only the cape and cowl, and as such the supporting characters become the characters I want to spend more time with. This dickery made the character almost toxic by the early 2000s, when it became an actual plot point in the books leading to 52 and Grant Morrison's revitalization of the franchise.

Azrael

Azrael is a character I've never had any affinity for whatsoever. Specifically created to be a representation of '90s excess and a failed Batman replacement, he then became Denny O'Neil's pet project and the star of a 100 issue series I steadfastly avoided. Given all that I was surprised to find that I enjoyed his parts in NML. He seems a very different character at this point in his journey (about midway through his series) that the bland hyper-religious "Batman meets Punisher" killing machine he is in Knightquest. Instead I found a man who constantly feels the need to prove himself, to do better to overcome the failures of his past both in his mind and the minds of others. He has a certain self-deprecating charm, a dry humor, and level of fallibility that actually makes him a slightly more relatable protagonist than Batman at times.
Those are words I never thought I'd say, by the way.

So Azrael was a pleasant surprise, and while I'm not sure how essential his story will be to the main arc, in the absence of Robin and Nightwing it's nice to have another less dickish perspective on the ground.

Monday, February 13, 2012

Batman's Worst Plan Ever

It's common knowledge that Batman is the World's Greatest Detective, and the foremost strategist of the Super Hero community. Superman may be known as the Big Blue Boy Scout, but if we're going to start handing out out actual merit badges, then I'm giving them all to Bruce, not Clark. Superman gets stuff done because he's pretty much invulnerable and can fly. Batman is just straight up PREPARED.

He keeps Shark Repellent in the Bat-copter, just in case.
He knows seven ways to disarm you from this position - three with minimal contact, three are lethal, and one just hurts - and that's true for every position.
He made secret strategies to take out all of his teammates in the Justice League as a weekend hobby, and they worked. Like a charm.

Point is, dude's got always got a plan. And chances are it's a good one.

That's why it's pretty amazing to me that I recently came across Batman's WORST PLAN EVER.

It all happens in Batman Annual #16, part of the "Eclipso: The Darkness Within Event."


In it, the Joker discovers that powerful black diamonds which grant evil revenge powers are out and about in Gotham and decides, spoiler here, he wants one.

On a side note, he learns about the diamonds because a cop gets plastered and starts talking these babies up to anyone in the bar who will listen. This makes me think he was a recent transfer to the department, because as far as I know 'don't get drunk and talk about the crazy super weapons in storage while in a Gotham dive bar' has got to be the FIRST power point presentation new GCPD officers get - right after sexual harassment training and 'shoot the clown on sight.'

Anyway, Joker gets his hand on these things. The way they work is that it has to be at night, you have to be holding it, and you have to think about how much you hate someone specific. Once activated they manifest in one of two randomly selected settings: either a giant demon creature appears to track down and murder the person you were thinking of, or your body gets totally possessed by Eclipso - the original spirit of God's wrath, who then went evil. Batman spends most of the issue telling himself, Gordon, and us that anyone having these is a terribly bad thing, and Joker especially so.

So Joker gets a diamond, thinks of (spoiler again) Batman and gets possessed by Eclipso, turning into a roided up demon freak. Since his sunlight flashlight is broken, and instead of trying anything else, Bats immediately uses the cursed revenge diamond on himself and ALSO gets possessed. This then leads into a quarter of an issue where Batman's possessed body fights to the death with Joker's possessed body while both versions of Eclipso talk to to each other about how stupid this fight is since they are effectively the same person. It turns out, in a loophole to this point unmentioned, that Eclipso can't stop attacking until the target is dead. They are, of course, evenly matched. So even though logic dictates they team up to wreak havoc on all the innocent people in Gotham, they are contractually bound to have a giant endless slugfest with each other.

Clearly an effective use of Evil's time and resources.

This lasts until sunrise when Eclipso is excised by the sun, and Batman takes advantage of the Joker's momentary confusion to knock him out. Then he says, verbatim, to no one in particular: "My plan worked. We must've fought until dawn - when the power of the sun drove out Eclipso!"

Really, Bruce?

Your plan was to let yourself be completely subsumed by a malevolent godlike evil, assume that evil spirit would be contractually obligated to fight itself, hope for the best that you didn't die, you didn't kill the Joker, that no innocent bystanders were straight up murdered in the crossfire, that no major property damage would ensue in a battle all over the city, that both of you would be evenly matched until dawn, and that you could definitely take out THE JOKER IN ONE PUNCH once 'the power of the sun drove out Eclipso.'

Yeah, I'm pretty sure you were just wingin' this one, buddy.
But good "no really, I planned it all along" speech at the end. Very convincing.
Worst Plan Ever.

Sunday, February 5, 2012

X-Overview

Man, there are a LOT of X-Men comics out there, huh?


Well, less now. With Marvel having recently announced the cancellation of Generation Hope, Daken: Dark Wolverine, X-23, and Wolverine: The Best There Is (among other titles) the House of Ideas looks to be doing some spring cleaning across the line, cutting low selling titles and doubling down on established series and concepts. But still, even with the recent culling, there remains a plethora of X-Men titles out on the market, and that can be a bit overwhelming to the new fan or the lapsed reader looking to return. And seriously, I encourage you do! Now, more than many times in recent history, there are a number of X-Titles out on the stands that are actually really really good. Series with unique mission statements, compelling characters, strong art, clever dialogue, and high concepts brimming with new ideas but still capitalizing on the core conceits of the franchise. And yes, there are also a glut of mediocre titles that exist because of a dedicated number of readers who will buy anything with an "X" on the cover.


How do you know which is which and what is for you? Are you into mainstream Super-Hero adventures, noirish suspense, or over the top science fiction? Are you looking for idealogical innovation or comfort food? Do you wanna see Wolverine do what he does best, or did you rewatch the 90s cartoon on Netflix and just want to see if Rogue and Gambit have finally hooked up yet?


No matter your interest, Heroic Endeavours has got you covered, providing you a handy guide to the core concepts and casts for each of the current X-Books. See what strikes your fancy and head to the store a little smarter when it comes to Marvel's mutants.


UNCANNY X-MEN

THE CAST - Cyclops, Emma Frost, Storm, Namor, Colossus, Magik, Hope, Danger, Psylocke, The X-Club (Dr. Nemesis, Madison Jeffries, Dr. Rao).

THE CONCEPT - Uncanny is the core title, and the historic heart of the X-Men line. This is the book that everything else revolves around, and now it also has a very specific mission statement outside of being 'the important book.' Uncanny is focusing on Cyclops' current position as the effective leader of a mutant nation in a non-stop Cuban Missile Crisis. His solution? Put together a very public team of X-Men that ARE the weapons themselves in response to the world's nukes. Cyclops has created an 'Extinction Team' of the heaviest of heavy hitters - the majority of which are also either reformed villains or individuals of conflicted moral character - to act as the face of the X-Men. It's a combination Super-Hero team and PR gambit. If Scott and company can save the world enough times MAYBE one day they'll be accepted. But if not, they will DEFINITELY and very purposely be feared, and that will keep the bombs from coming . It's a risky gambit made worse by the company he keeps - Magneto is basically his consigliere now, and the underlying question is what happens when
Scott's team goes too far. The X-Men have always been hated and feared, but this may be the first time they've embraced it as a political maneuver.

WOLVERINE AND THE X-MEN

THE CAST -
The Faculty and Staff of the Jean Grey School, most notably: Wolverine, Kitty Pryde, The Beast, Iceman, Rachel Grey, Husk, and Toad. Also the Students, focusing on: Quentin Quire, Broo, Kid Gladiator, Oya, Genesis, and Angel.


THE CONCEPT - On the opposite side of both the country and philosophical divide sits the second flagship of the line - Wolverine and The X-men. After splitting with Cyclops over his use of children as soldiers, Wolverine literally put his money where his mouth was and re-opened the Westchester school to try and teach young mutants about more than survival. This book is ALL about that school, and Wolverine's attempt to run an academy of hormonal super-teens rather than a hit squad.



It's fantastic, with great characters and an over the top, anything goes style that fuly embraces mixing super hero comics with John Hughes movies. Focusing equally on the teachers and students, this is the kind of high concept that TV wishes it could put on prime time, but only comics can do since no one else has the budget.



ASTONISHING X-MEN

THE CAST - In flux, but soon to be: Wolverine, Iceman, Gambit, Northstar, Warbird, Karma, and Cecilia Reyes.

THE CONCEPT - Astonishing first launched as an opportunity for Joss Whedon and John Cassaday to have a clear path at steering the franchise after Grant Morrison's seminal run ended. The book was designed for new or lapsed readers, with A-List talent working on stories that, while in continuity, were self contained and focused on a core cast. In the spirit of their run the book then became a 'boutique creator' book, featuring other A-List talents focusing on similarly self contained stories with that same cast. The mission statement was "Entry Point" - this was the book for someone who wanted to read one really good X-Men as Super Heroes book, without extra baggage. Eventually (and sadly kind of quickly) the quality of those A-List Teams really started to drop, the cast changed based on the story, and it became just another X-Book. In a few issues it will be officially reconfigured with a new core concept - the members of Wolverine's NY squad acting as heroes for the city of New York. A pretty basic premise designed to spotlight fan favorite characters not already featured in other books.


X-MEN: LEGACY

THE CAST - Rogue, Gambit, Frenzy, Rachel Grey.

THE CONCEPT - Legacy has been something of a rotating ensemble book with Rogue at it's core. Nominally about her acting as a mentor to the younger students, that aspect has often taken a back seat to her adventures of the day. With Rogue moving out to New York to side with Wolverine at the school, the book now serves the purpose of focusing on the X-Men living in New York that are not being featured in Wolverine and the X-Men, with Rogue serving as the focal point. A more traditional comic than W&TXM, but with more of a focus on the school than Astonishing, this is a book to buy if the core cast is specifically of interest.






X-MEN

THE CAST - Storm, Psylocke, Colossus, Jubilee, Warpath, Domino, and rotating guest stars.

THE CONCEPT - This is basically X-Men Team Up, featuring a different guest star for every story-arc. Previous guests have included Spider-Man, Blade, the Fantastic Four, and War Machine. There has also been a running subplot about mutants vs. vampires acting as an undercurrent since the title's inception, leaving Jubilee as the (somewhat surprising) linchpin of the book. Since the X-Men schism, the core cast (which had previously rotated as well) is being focused on Cyclops' "covert action squad" in order to spotlight characters living on Utopia not being focused on elsewhere. Essentially the remit is the same - this is standard fare with the team up aspect as the hook.





UNCANNY X-FORCE

THE CAST - Wolverine, Psylocke, Fantomex, Deadpool, Age of Apocalypse Nightcrawler.

THE CONCEPT - When Wolverine isn't teaching his students, he's keeping their world safe by making the hard decisions he hopes they'll never have to make - by running a black ops mutant hit squad. A leader of damaged people trying to do right with the hands they were dealt, his squad targets those evils that require lethal and horrifying force. This isn't all guns and blood though - this is a dense character study about morality and redemption, and the consequences of necessary but brutal acts on the human soul. Steeped in X-Men history while remaining accessible, this is a pure ensemble book soaked in science fiction grandiosity and black humor. What could have been a gratuitous send up to the excesses of the 90s is instead a sprawling, nuanced take on the violence and the cost of being
broken and trying to do right despite it.


X-FACTOR

THE CAST - Madrox, Layla Miller, Rictor, Shatterstar, Strong Guy, M, Longshot, Wolfsbane, Banshee, Havok, Polaris, and Pip the Troll.

THE CONCEPT - Jamie Madrox runs a mutant detective agency out of New York City, helping the common man deal with specialized supernatural cases. He's assisted by his team, a motley group of former super heroes who now use their abilities to do right for a living wage. An ensemble book with a noir-ish tint, this is a combination character soap opera and investigative thriller set within the heart of the Marvel Universe. The core of the book are it's rich character interactions and it's deep sense of humor. While the whole cast shines, Madrox proves to be a philosophically deep lead as a man with the power to do everything, and thus has a hard time processing the meaning of anything.


NEW MUTANTS

THE CAST - Moonstar, Sunspot, Magma, Cypher, Warlock, X-Man.


THE CONCEPT - The New Mutants is a book capitalizing on nostalgia for the original iteration of this series, by reassembling most of the classic line up for a reunion tour. The historical legacy of the title, as well as creating a showcase for some fan favorite and otherwise underutilized characters, is the primary reason for this as part of the publishing plan. They have given the book a hook aside from 'the old gang gets back together,' though. This is a squad working for Cyclops, with a primary concern of dealing with the X-Men's 'loose ends.' While a little vague, after 50 plus years of publishing history the X-Men have more than enough loose ends to address, so the idea should be rife with story possibilities. Whether you're here to see beloved characters reunite or want closure for some lingering issues, the hooks of this series are clearly geared toward the knowledgeable fan, so I'm not sure if this is where I'd start as a new reader.



WOLVERINE


THE CAST - Wolverine

THE CONCEPT - What is Wolverine up to when he's not running a school, leading a black ops squad, patrolling NYC as an X-Man, or saving the world as an Avenger? Glad you asked! If you wonder what Wolvie does with his days off (ha!), then Wolverine might be for you. Featuring the solo adventures of Marvel's most popular mutant, Wolverine proves that Logan is indeed the best at what he does - and what he does is ubiquity. This is where you'll get your dose of Logan's love life, his adopted daughter, and the relatives of all the cannon fodder he's killed over the years coming up with revenge plots to kill him. So basically, Tuesday.




DEADPOOL

THE CAST - Deadpool

THE CONCEPT - Looney Tunes meet killer for hire in the serialized solo adventures of Wade Wilson, the Merc with a Mouth known as Deadpool. Dark humor, slapstick violence, and non-stop stream of concious fourth wall breaking narration separate this character from the herd. He's an assasin with a heart of gold and some SERIOUS issues - not the least of which is a healing factor that keeps him alive, but also horribly disfigured. He knows he's in a comic book and often talks to the reader. An immensely skilled fighter, he's also the bane of most other characters' existence, and watching his interactions with the 'straight men' of the Marvel U is part of the fun. Deadpool may be an acquired taste, but if you like smart aleck banter, hyper violence, and a level of metafictional self awareness, then give it a try.


ULTIMATE COMICS: X-MEN

THE CAST - Jimmy Hudson, Iceman, Human Torch, Rogue, Kitty Pryde, Quicksilver

THE CONCEPT - This book takes place in the Ultimate Universe, which started out as Marvel's 'classic heroes updated for the modern day and free from continuity' new reader friendly line and a decade later has become the 'we can break the toys however we want to' line. Case in point - Ultimate Comics: X-Men takes place in world where Wolverine, Cyclops, Magneto, Nightcrawler, Xavier and a lot of other characters have all been murdered - either before or after Magneto drowned all of NY, killing millions. In this world mutants were created by the government, Logan was the first mutant, and the US is just straight up gathering them into camps. In the midst of this, old friends Iceman, Kitty Pryde, and The Human Torch (who all used to chill at Peter Parker's place before HE died) are left with some other mutant runaways trying to survive. This is X-Men as teen dystopian future survival film, and part of the (morbid) attraction is that anyone can die and chances are they ain't coming back, so it's a chance to see some things they'll never do over in the regular titles (until it works here).


There we go! You should be all set to start your X-journey. So get to your local comic shop ASAP! (Tell 'em Schlaf sent ya.)